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Monthly Archives: April 2014
I have probably not mentioned on the blog that my newest hobby is hitting people with swords, which is a lot of fun and also unkinks my back nicely. Anyway, Guy Windsor, the guy who founded the School of European … Continue reading
Well, I’ve spent most of the Easter holidays having a terrible flu, so I hope you’ve had it better. All I managed to do designwise was some really incoherent notes and I thought I should do an update about how … Continue reading
I happened, while looking through my old notes, to find my old Red Right Hand game project. https://docs.google.com/file/d/0B4ZpWdqILVFvWGhJQWdCeE13VDg/edit At some point I should clean that up and put it on sale.
While SotE is wrapping up ever-so-slowly (because you know, real life has always surprises for you), there’s a lot of material that won’t make it into the the first release. The part of the gazetteer that will make it has … Continue reading
I made a post earlier about the character creation process in SotE but it’s time to update it, since the game has evolved a bit during the design time (watch me blow through deadlines like it ain’t no thing). We … Continue reading
The talented Andri Erlingsson has written Mounted Combat for Dungeon World and was kind enough to give me a peek. It’s really good. From a design POV, most mounted combat rules for RPG’s tend to either be too fiddly or … Continue reading