Monthly Archives: December 2011

Nations of the day and age: a brief foreword and The Kingdom of Peimar

NB: Since this blog is as much a work in progress as the game itself, things might change without warning. The Baltic Sea is on a global scale at this point in the history of the Earth one of the … Continue reading

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My design philosophy for Lions of the North

I’ve been lately reading a lot on the internet about the gaming business and game design. Mostly stuff about what you should never do when writing a game. I call my design philosophy the Bob Ross School of Game Design. … Continue reading

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A map of Northern Europe

Thanks to Google, I can show you a bit of the work in progress until my arts people draw me a proper map. http://g.co/maps/tjhsd

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What is Lions of the North?

Someone clever said that if you can’t describe what you are writing in a hundred words, you shouldn’t write it. Lions of the North is a roleplaying game where you play the heroes of tomorrow. A comet hit the earth … Continue reading

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Lions of the North

The world ended in fire in the 21st century. But it did not die. Our civilization is dead. The great cities of today lie in ruin. What the comet hitting earth didn’t kill, our own weapons killed. The few who … Continue reading

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